Starting stats
Bars are scaled to 32 points.
Class info
- Main stats
- Strength and Vitality
- Starting
- 32 / 27 / 25 / 20 (STR / AGI / VIT / ENE)
- Weapons
- Fists
- Unlock
- Requires a Lv 350 character
Class change
Class change path
- Base classRage Fighter
- 3rd classFist Master
Skills
Rage Fighter skills
Killing Blow
Crouching Tiger chain punch
Beast Uppercut
Fierce Dragon punch
Phoenix Shot
Phoenix spreads its wings, flying kick
Increase Block
Raises party defense
Increase Health
Raises party max HP
Ignore Defense
Raises range and defense penetration for the party
Dragon Lore
Throw down a single target
Dragon Roar
Roar that damages enemies around you
Chain Drive
Phantom chain punches on several targets
Dragon Slasher
Wide-area dragon breath
Values follow the current client data and may be adjusted on the server.
Equipment
Armor sets by class
Ordered from starter to high-end sets. Requirements are the character level or minimum stats needed to wear the armor of the set.
Classes
Other classes
Dark Knight
Melee
Dark Wizard
Area magic
Fairy Elf
Ranged · Support
Magic Gladiator
Sword-magic hybrid
Dark Lord
Commander
Summoner
Curses · Summoning
Guides
Related guides
Classes and stats7 classes, starting stats, points per level, damage and HP formulas in brief
Level, Reset and MasterMax level 400, normal Reset and VIP Reset, +300 points each time, 200 Master Levels, Relife
Excellent items, Ancient items and Wings6 Excellent options on weapons and armor, Ancient (set) items, 3 tiers of Wings per class







